» ImplosiaFX
ImplosiaFX
Exocortex Technologies, in collaboration with software developer Oleg Bliznuk (aka Mr.Core) , is pleased to announce the immediate availability of Exocortex ImplosiaFX .
Exocortex ImplosiaFX enables advanced customizable fracturing/shattering as well as robust, fast and scalable CSG boolean operations. ImplosiaFX builds upon the powerful ICE Modeling framework introduced in Autodesk Softimage 2012 and is fully compatible with the rigid body simulation features of Exocortex Momentum .
Exocortex ImplosiaFX supports Autodesk Softimage 2012 and later on Windows x86 and x64 (Linux support coming soon.) Floating and node locked licenses are available starting at $249. Existing Momentum 2 and 3 customers can buy ImplosiaFX for $199. For full licensing details, please refer to the ImplosiaFX Purchase Options .
Multiple Fracturing Styles
Implosia FX enables you to fracture objects using three general fracturing algorithms:
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1. Continuous fractures - Fractures that pass completely through the object, even if it has already been broken up into separate pieces. We provide control over knife thickness, knife subdivisions, global and local chaos, positional chaos, preferred knife angle, and knife angle variance. |
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| 2. Iterative fractures - Fractures that only traverse a single component of the object. These fractures are run iteratively to break up large pieces into smaller and smaller pieces. We provide control over knife thickness, knife subdivisions, linear chaos, rotational chaos, overall chaos, iterations, small chunk size filtering, as well as a number of settings related specifically to density regions. |
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| 3. Voronoi fracturing - Voronoi fracturing takes a set of points and then it creates a fracture piece of the original geometry for each point. The Voronoi algorithm splits the solid along lines that bisection the distances between the points. Point sets can be automatically generated (see example scene "005_using_builtin_point_generators") or you can specify them explicitly as an ICE Point Cloud (see example scene "004_using_pointclouds".) |
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All of the fracturing styles are exposed via ICE Modelling nodes to enable maximum customization. We also provide a tool bar that allows for single-click fracturing if you don't want to get into the gritty ICE tree details. All fracturing styles correctly preserve UVW texture coordinates, normals and material IDs in the commercial version (this feature is limited in the demo version.)
CSG Booleans
To compliment the fracturing methods, ImplosiaFX also contains industrial strength
constructive solid geometry (CSG) Boolean
functionality. ImplosiaFX supports all the standard Boolean operators as ICE Modelling nodes including:
The boolean operators can be used to cut geometry into shapes that can then be fractured. Thus enabling you to have your fracturing to reveal embedded explicitly defined shapes. CSG booleans can be animated over time (see example scene "001_basic_boolean_ops"), and they correctly preserves UVW texture coordinates, normals and Material IDs in the commercial version. |
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Designed for Speed
Previewing Cuts: For dealing with complex geometry that can get slow when actually performing the fracture cuts, ImplosiaFX supports displaying preview cutting planes via its Tuning feature. Thus allowing you to maintain a fast creative pace even when actually cutting high complexity geometry part can be slow. Tuning is supported by both continuous, iterative and Voronoi fracturing nodes.
Performance Statistics: We timed ImplosiaFX fracturing a series of large scenes on an Intel Core i7 2600 CPU.
| Input Object | Input Faces | Fracturing Style | Time | Output Islands | Output Faces |
| Sphere Shell | 40,000 | Continuous, 40 cuts | 0m 44s | 1,500 | 76,000 |
| XSI Man | 41,000 | Voronoi, 10,000 points | 1m 25s | 10,000 | 270,000 |
| Large Multi-Island | 123,000 | Iterative, 10,000 iterations | 2m 51s | 10,000 | 710,000 |
Compatible with your Existing Tools
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Exocortex Momentum: From the start, ImplosiaFX was designed to be fully compatible with the powerful rigid body simulation features of Helge Mathee's Exocortex Momentum . Softimage ICE Modelling: ImplosiaFX has also been designed for Softimage ICE Modelling. Because of this, it is possible to mix and match ImplosiaFX's features as well as ICE's existing features to unleash your creativity. |
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Training Materials and Community
To stay up to date with new releases, learn tricks and tips for getting the most of out ImplosiaFX and chat with fellow users as well ImplosiaFX's creator Oleg Bliznuk join us in the ImplosiaFX Support and Discussion mailing list:
We have also included a manual in the ImplosiaFX release to help you get started.
In order to see if ImplosiaFX meets your needs, we have created a demo version of ImplosiaFX for you to try out. Just click "Trial" below and follow the checkout instructions to get going with ImplosiaFX:
If you are an existing customer of Exocortex Momentum 2 or 3 to purchase ImplosiaFX for $199. Please contact sales@exocortex.com with your Momentum 2 or 3 order number.
For new customers of Exocortex ImplosiaFX, we offer 4 options to meet your usage needs:
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Individual node-locked licenses
$249.
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RLM-based floating licenses $249.
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Site licenses $2,499.
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Source code + site licenses $4999.
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Academic licenses are available upon request. For any questions about licensing, payment options, and source code access please contact sales@exocortex.com .
* Exocortex, Autodesk, Softimage are all trademarks of their respective owners
